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Old 09-04-2014, 04:07 AM   #1
TwistedPair
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Default 2001 A Space Odyssey->Space 1999...

When I first saw Space 1999 I was 8 or 9 years old. I had seen the movie 2001 A Space Odyssey enough times to be fascinated by it. And when I watched my first episode of Space 1999 I remember being exhilarated at (what I now know were/are) the production values of the show and wondering "Where is Clavius? Where is the TMA-1 monolith?" I know that the design of Alpha was based on what the "base(es)" in 2001 looked like, but I was so excited to see it and how much all the technical stuff in Space 1999 was so similar to 2001.

To this day I am amazed and gratified at just how much thought and talent went into the creation of Space 1999. My thanks to all those involved and to the folks here who keep the show alive.

Last edited by TwistedPair; 09-04-2014 at 04:13 AM.
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Old 13-04-2014, 07:23 AM   #2
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The main person to thank is one Brian Johnson the shows VFX supervisor who took all the tricks and techniques of 2001 to Space 1999...
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Old 13-04-2014, 09:04 AM   #3
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Thank you very much!
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Old 13-04-2014, 08:23 PM   #4
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Default Giants In Those Days...

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The main person to thank is one Brian Johnson the shows VFX supervisor who took all the tricks and techniques of 2001 to Space 1999...
Roger that...
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Old 17-04-2014, 04:06 AM   #5
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What's even more impressive is that the FX on 1999 were done for a comparatively tiny budget with time constraints on a weekly basis.

2001 had essentially all the time and money they wanted....if they ran into a problem, kubrick just threw money at it.
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Old 17-04-2014, 04:07 AM   #6
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What's even more impressive is that the FX on 1999 were done for a comparatively tiny budget with time constraints on a weekly basis.

2001 had essentially all the time and money they wanted....if they ran into a problem, Kubrick just threw money at it.
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Old 17-04-2014, 06:32 AM   #7
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Default Brian Johnson is real reason S 1999 looked so good..

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What's even more impressive is that the FX on 1999 were done for a comparatively tiny budget with time constraints on a weekly basis.

2001 had essentially all the time and money they wanted....if they ran into a problem, Kubrick just threw money at it.
Damn right!!!
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Old 17-04-2014, 06:34 AM   #8
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Plus most of the effects still look good while a lot of the costumes, sets and mainly monsters look cheesey now..
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Old 21-04-2014, 03:45 AM   #9
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I remember loving how real every episode was, and now I still see how wonderfully cinematic they are. Top quality design team.
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Old 21-04-2014, 09:54 AM   #10
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How on God's green Earth can you call the sets cheesy? It's sounds like you describing year 2 of Space. Every set in year 1 is massive and stunning.
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Old 21-04-2014, 07:36 PM   #11
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Agreed. I found the Year 1 sets amazing in that they were designed for television. More in line with set work quality found in motion pictures. Alpha costumes were pretty cool as well.
Year 2 a different matter...

I have always considered Space 1999 Year 1 to be close cousin to 2001- perhaps taking place in same universe. Not sure we will see it's corresponding level of design work in television again.
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Old 22-04-2014, 07:25 AM   #12
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Quote:
Originally Posted by Chas Cheese View Post
Plus most of the effects still look good while a lot of the costumes, sets and mainly monsters look cheesey now..

The only thing I noticed about that was that they tended to use the same monster heads, hands etc. ...and make 'new' monsters by switching different pieces out.
Seen as individuals, the monsters looked fine; but on repeat viewings you noticed the same head appearing over and over.

I think things would have been very different if they could have done the show with the kind of schedules they have now: a few episodes and then a break for 3-6 months.

Also, I seem to remember that they had their budget cut pretty badly after the pilot; so that explains the need to avoid location shoots and multiple new sets.

Last edited by Ham Salad; 22-04-2014 at 07:28 AM.
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Old 22-04-2014, 10:58 AM   #13
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Default Wardrobe Space: 1999

It's true that any piece of work, whether for large screen or small, will always be defined partly by its fashions and the overall "look" of the programme or film. What always appealed to me was that Alpha was staffed by scientists, technicians and observers, none of whom would have a choice in what they wore - even Victor had to comply with the regime. Furthermore, out into deep space, Koenig kept that high level of discipline going - perhaps because there was nothing else.

The uniforms were, simply, uniforms - certainly not designed to be flattering and, in some cases, were quite the reverse. After some of the "over-the-top" designs in UFO, this was obviously a decision to reign the whole look back in, and it was the guest stars / villains who took centre-stage. I agree with other comments that we'll not see massive sets like Main Mission again - there's not enough money in programme-making to justify the sheer size of them - and that's why 1999 is such a visual treat.

It owes so very much to 2001 but, in my opinion, also set the bar for many technical aspects of British television, even today. If you're not in the mood to be astounded by the visual magnificence of 2001, the story's not going to keep you on the edge of your seat. I've watched Forbidden Planet more often than 2001, it's still up there as one of my all-time favourites. My last word on 1999 here is that, as Arra's home planet bears down on Alpha, and the crew step backwards away from the Big Screen, it still all comes down to one man in Main Mission, in his pyjamas....

"I believed her Victor! I believed her!"

An unashamed fan,

Patrick
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Old 23-04-2014, 01:34 PM   #14
Chas Cheese
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Quote:
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How on God's green Earth can you call the sets cheesy? It's sounds like you describing year 2 of Space. Every set in year 1 is massive and stunning.
Your right, I meant season 2..
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