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Old 15-08-2017, 08:58 PM   #81
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No, it's tiny, but did actually exist as a real vehicle.



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Old 15-08-2017, 09:00 PM   #82
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I did you a quick render of a close-up of the airport terminal.
As you can see, once you get close, there's not a lot to it.


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Old 09-09-2017, 12:34 AM   #83
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I wasn't happy with the exposure of a couple of the pics I uploaded, but it seems I can't edit old posts, so here they are again, plus a couple of extras.

















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Old 11-09-2017, 06:27 PM   #84
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Looking really nice!
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Old 12-09-2017, 08:36 AM   #85
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I dunno how you managed it, but you really seemed to have captured the 'feel' of the show.
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Old 13-09-2017, 03:49 AM   #86
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Thanks guys.
These are still test renders, so I think I can get even closer to the original once I start assembling the clips.




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Old 23-09-2017, 07:03 PM   #87
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Stumbled across your posts from another forum - what a great project and it's so interesting looking at your 'work-in-progress' test shots developing. Its fun seeing models from alternative angles. Great work.
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Old 24-09-2017, 10:02 AM   #88
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This is Looking Awesome! captures the Feel of the show and Look too! Keep up the Superb Work! Dan
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Old 13-11-2017, 02:29 AM   #89
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It's been a while. So tied up with other things. Anyhow, finally battling on with texturing the Elevator cars. Just the tractor so far, and I haven't done the glass, wheels or engine yet, so it's early days, but it's really starting to look like a real machine.





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Old 13-11-2017, 05:04 AM   #90
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Default Not Quite Off The Showroom Floor...

Yep, gives it that nice "lived-in" look!
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Old 13-11-2017, 05:53 PM   #91
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Quote:
Originally Posted by boatshewsd2 View Post
Yep, gives it that nice "lived-in" look!
Yeah, it's what Derek Meddings called "dirtying-down".
The model builders would make models with nice, shiny paint jobs, and then another department would then totally trash them by covering them with mud, dust, dirt and grime. Up until then nobody did it. George Lucas took that cue for Star Wars, which was the complete antithesis of Kubrick's 2001 with it's almost sterile cleanliness as well as many other sci-fi at the time.
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Old 13-11-2017, 06:13 PM   #92
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Default Tribute to a Master...

Meddings was indeed a true pioneer...

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Old 20-11-2017, 03:54 AM   #93
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The filth continues.
Just the roof to finish, and a few general tweaks to be made to balance it out and I am finally finished with the elevator car.

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Old 23-11-2017, 11:30 PM   #94
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After fiddling about and tweaking for over a year, my Elevator Cars are finally complete.
The painting process was again more complex that I had imagined, partly due to getting decent UVW maps, and partly getting my head around the complex, yet brilliant Algorithimic Substance Painter program. It created materials I had only dreamed off, with random wear, scratches, rusty paint and muddy splatters.







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Old 24-11-2017, 06:10 PM   #95
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Well, the journey at times must've seemed as long as the whole of Runway 29 (if not longer!), but here you are at last. Just amazing. Surely a tremendous sense of satisfaction!

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Old 25-11-2017, 12:02 AM   #96
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Well it was always a journey of enlightenment. I've learned a hell of a lot in the last few months. Now only Fireflash to complete, and those pesky fire tenders.
Then I can start getting down to the animation.

Oh, one and more, as I couldn't resist trying out all three.

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Old 27-11-2017, 07:16 PM   #97
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That is looking the dogs!
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Old 03-12-2017, 06:58 PM   #98
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And so, moving on swiftly... A first attempt at the Hover Fire tender.
I always loved these as a kid (and their sirens)

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Old 03-12-2017, 11:11 PM   #99
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Default That Siren Summons...

Never knew, before seeing these shows as a kid, that British sirens sounded different from American ones!

(We really do learn something new, every day...!)
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Old 05-12-2017, 04:12 PM   #100
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The sirens these had sound like nothing I've heard anywhere!
So an update. Changed the window height and added a few tweaks.
The bumper needs redoing and I'm still not happy with the whole tender geometry, so it might need a rebuild (again). Trailer #1 is fairly complete now. It's as close as I can get it from the very limited research data I have. No paint on any of this yet so just basic colours.

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