Space 1999 Eagle Transporter Forum

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

  • We have updated the Terms and Conditions, you will be prompted to read and agree to these next time you are active on the forum.
SPONSORED BY

Space 1999 Environments in Virtual Reality

Nova66

Alphans
Here's another preview showing my completed Stun Gun. I found a really good screen shot that showed the Stun Gun in complete profile but the only thing that I had to gauge the scale was the size of the actor's hand. As a result, there is going to be a little bit of error in the overall size but I think I got the proportions pretty close. As usual, there are quite a few different versions of the prop and I picked this one more or less at random...

 
Last edited:

Nova66

Alphans
Hi there everyone, I’ve just updated my “Space: 1999 VR” project with a new "World Grabbing" mechanism and models of the Commlock and Stun Gun.

You can see the latest YouTube walk-through here:
https://youtu.be/uO8mNAMiCvs

And you can download the VR experience from here:
https://novaclade.itch.io/space1999vr

If you have the opportunity, you should inspect the Commlock & Stun Gun in the Diorama scene. You can interact with the models and experience their real world scale :)
 

Nova66

Alphans
As a by-product of the 3D modeling process I end up taking lots of screenshots of the TV show which I then use to perspective match my 3D camera so that I can confirm dimensions in the 3D model.

Here are a bunch of paired images where you can compare screenshots from the TV show on top and my 3D renders below. The perspective angle matches the architecture of the set but not necessarily the furniture as this tends to change from shot to shot.

The other thing that's worth noting in the TV screenshots is the amount of cheating that was done with the lighting. Almost every shot uses a dedicated spotlight to artificially highlight the actor. Since my VR project is meant to be experienced as one self consistent environment, I really couldn't take those sorts of liberties and I have to rely solely on the soft lighting that you get from the illuminated wall panels...











































 
Last edited:

Nova66

Alphans
Since I’ve been concentrating so much on Main Mission lately, I thought I would change it up a bit and share some perspective matched images of the Eagle Transporter sitting on one of the launchpads. The TV screen captures are on top and my 3D model is on the bottom but that’s pretty obvious as my model is missing most of that busy pipework on the right and the textures are missing a lot of the grunge that’s present in the TV show.

As usual, there are many variations of the launchpad to choose from and in the end I used this version for the exterior details:



And I used the following version for the detail on the vertical shaft walls:



Trying to combine these two versions was always going to be a bit of a fudge but at this point I have no Idea how I’m going to marry what I’ve done so far with the hangar bay below. How was the hangar bay pressurised when the launchpad elevator exposes it to the vacuum of space? These are the mysteries of Sci-Fi television :)
 

Nova66

Alphans
Hi everyone, I've updated and added some new 360° panoramas of the Main Mission set...

Space 1999 - Main Mission 01
https://kuula.co/post/79Xnv

Space 1999 - Main Mission 02
https://kuula.co/post/79Xnq

Space 1999 - Main Mission 03
https://kuula.co/post/79XnY

Space 1999 - Main Mission 04
https://kuula.co/post/79XnL

Space 1999 - Main Mission 05
https://kuula.co/post/79Xnh

Space 1999 - Main Mission 06
https://kuula.co/post/79XnN

Try looking at these panoramas with your mobile phone, the motion sensor allows you to look around simply by moving your phone. It's a pretty cool effect 8)
 

Nova66

Alphans
Hello everyone, I've completed another milestone and added the season 1 Corridor standing set along with the interior of the Travel Tube to my Virtual Reality project.

For those of you with a VR headset, you can download the experience from here:
https://novaclade.itch.io/space1999vr

For something a little more accessible, you can see a detailed YouTube walkthrough here:
https://youtu.be/7ssetjrDOJA

For a quick impression of the latest additions, you can see some 360° panoramas here:
https://kuula.co/share/7b5dF?fs=1&vr=0&sd=1&thumbs=1&chromeless=0&logo=0
https://kuula.co/share/7b5dl?fs=1&vr=0&sd=1&thumbs=1&chromeless=0&logo=0
https://kuula.co/share/7bmpC?fs=1&vr=0&sd=1&thumbs=1&chromeless=0&logo=0

And finally, here are some rendered images along with some screen captures from the TV show and the accompanying perspective matched renderings so that you can compare the details in the TV show and the 3D model:





























 

Nova66

Alphans
Hello Alphans :) I'm in the slightly more boring phase of my VR project as I've started to fill out some of the spaces with various props from the TV show. I still need to do one more computer keyboard and a bunch of paperwork that you see strewn all over the place in those coloured plastic sleeves. Once that's done I'll update the VR project on itchio & YouTube but since today is the 21st anniversary of Breakaway I thought I would share some work in progress images :)

Here are the two carts that you typically see servicing the computer wall:



And here is the Eagle Remote Control Unit along with the keyboard that often sits on that central desk:



More to come as time permits :)
 

Nova66

Alphans
Hello everyone, I've completed what I'm calling the "Quality of Life" update to my Virtual Reality project. It consists mainly of various bits and pieces that make the Main Mission set feel lived in. I've added paperwork, keyboards, remote control units, and carts.

As usual, you can download the VR project from https://novaclade.itch.io/space1999vr
You can see the YouTube walkthrough here: https://youtu.be/mSZ1cVswxV8
And you can see a 360° panorama here: https://www.kuula.co/share/7xWTg?fs=1&vr=0&thumbs=1&info=1&logo=0

I thought I would start off by sharing something that didn't make it into this most recent update. It is a Heuer Timing Board that you sometimes see carried around as a busy looking prop. I just finished the modelling this weekend and thought I would share it as an appetiser for a future update :)



I've already shared the Carts, Eagle Remote Control Unit, and one of the Keyboards so here is the other keyboard and a docking station for the Comlock:





And finally, here are some overview shots showing everything in context:









Cheers for now :)
 
Last edited:
Top